The Sphere is a Construction Solid Geometry (CSG) 3D primitive. It is a solid where all points at the surface have the same distance from the center point. (Definition from ISO/CD 16739:2011)
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#include <Sphere.h>
The Sphere is a Construction Solid Geometry (CSG) 3D primitive. It is a solid where all points at the surface have the same distance from the center point. (Definition from ISO/CD 16739:2011)
- See also
- Documentation from IFC4: IfcSphere
◆ ~Sphere()
OpenLxApp::Sphere::~Sphere |
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void |
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◆ getPosition()
Geom::Ax2 OpenLxApp::Sphere::getPosition |
( |
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const |
◆ getRadius()
double OpenLxApp::Sphere::getRadius |
( |
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const |
◆ setPosition()
void OpenLxApp::Sphere::setPosition |
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const Geom::Ax2 & |
aValue | ) |
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◆ setRadius()
void OpenLxApp::Sphere::setRadius |
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const double & |
aValue | ) |
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The documentation for this class was generated from the following file:
- D:/CadworkJobs/SoftwareProjekte/Lexocad/LexoGit/Lexocad/lexocad/OpenLxApp/include/OpenLxApp/Sphere.h