#include <LODGrid.h>
◆ LODNode() [1/3]
Geom::LODNode::LODNode |
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std::string |
id, |
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int |
numPoints |
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) |
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◆ LODNode() [2/3]
Geom::LODNode::LODNode |
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const LODNode & |
origin | ) |
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◆ LODNode() [3/3]
Geom::LODNode::LODNode |
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const LODNode && |
origin | ) |
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◆ ~LODNode()
Geom::LODNode::~LODNode |
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| ) |
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◆ addPoint()
void Geom::LODNode::addPoint |
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const double |
coordinates[3], |
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const uint32_t |
c |
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) |
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◆ colors
std::vector<uint32_t> Geom::LODNode::colors |
◆ id
std::string Geom::LODNode::id = "" |
◆ level
int64_t Geom::LODNode::level = 0 |
◆ numPoints
int64_t Geom::LODNode::numPoints |
◆ points
std::vector<LODPoint> Geom::LODNode::points |
◆ size
int64_t Geom::LODNode::size |
int64_t Geom::LODNode::x = 0 |
int64_t Geom::LODNode::y = 0 |
int64_t Geom::LODNode::z = 0 |
The documentation for this struct was generated from the following file:
- D:/CadworkJobs/SoftwareProjekte/Lexocad/LexoGit/Lexocad/lexocad/Geom/include/Geom/LODGrid.h