#include <SceneView.h>
◆ SceneView() [1/2]
OpenLxUI::SceneView::SceneView |
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void |
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◆ SceneView() [2/2]
OpenLxUI::SceneView::SceneView |
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const Gui::SceneView & |
aSceneView | ) |
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◆ ~SceneView()
OpenLxUI::SceneView::~SceneView |
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void |
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◆ __getInternal__()
void OpenLxUI::SceneView::__getInternal__ |
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Gui::SceneView & |
aSceneView | ) |
const |
◆ getAspectRatio()
double OpenLxUI::SceneView::getAspectRatio |
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const |
◆ getFarDistance()
double OpenLxUI::SceneView::getFarDistance |
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const |
◆ getFocalDistance()
double OpenLxUI::SceneView::getFocalDistance |
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const |
◆ getHeight()
double OpenLxUI::SceneView::getHeight |
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const |
◆ getHeightAngle()
double OpenLxUI::SceneView::getHeightAngle |
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const |
◆ getNearDistance()
double OpenLxUI::SceneView::getNearDistance |
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const |
◆ getOrientation()
void OpenLxUI::SceneView::getOrientation |
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Geom::Vec & |
aAxis, |
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double & |
aAngle |
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) |
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◆ getPosition()
Geom::Pnt OpenLxUI::SceneView::getPosition |
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const |
◆ getUserName()
◆ getViewPoint()
Geom::Pnt OpenLxUI::SceneView::getViewPoint |
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const |
◆ isPerspectiveView()
bool OpenLxUI::SceneView::isPerspectiveView |
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const |
◆ setAspectRatio()
void OpenLxUI::SceneView::setAspectRatio |
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double |
aAspectRatio | ) |
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◆ setFarDistance()
void OpenLxUI::SceneView::setFarDistance |
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double |
aFarDistance | ) |
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◆ setFocalDistance()
void OpenLxUI::SceneView::setFocalDistance |
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double |
aFocalDistance | ) |
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◆ setHeight()
void OpenLxUI::SceneView::setHeight |
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double |
aHeight | ) |
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◆ setHeightAngle()
void OpenLxUI::SceneView::setHeightAngle |
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double |
aHeightAngle | ) |
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◆ setNearDistance()
void OpenLxUI::SceneView::setNearDistance |
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double |
aNearDistance | ) |
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◆ setOrientation()
void OpenLxUI::SceneView::setOrientation |
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const Geom::Vec & |
aAxis, |
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double |
aAngle |
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) |
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◆ setPerspectiveView()
void OpenLxUI::SceneView::setPerspectiveView |
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bool |
aOn | ) |
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◆ setPosition()
void OpenLxUI::SceneView::setPosition |
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const Geom::Pnt & |
aPosition | ) |
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◆ setUserName()
void OpenLxUI::SceneView::setUserName |
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const Base::String & |
aUserName | ) |
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◆ setViewPoint()
void OpenLxUI::SceneView::setViewPoint |
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const Geom::Pnt & |
aViewPoint | ) |
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◆ updatePosition()
void OpenLxUI::SceneView::updatePosition |
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const Geom::Pnt & |
aPosition | ) |
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The documentation for this class was generated from the following file:
- D:/CadworkJobs/SoftwareProjekte/Lexocad/LexoGit/Lexocad/lexocad/OpenLxUI/include/OpenLxUI/SceneView.h