#include <Tools2D.h>
BoundBox2d Two dimensional bounding box.
◆ BoundBox2d() [1/3]
Base::BoundBox2d::BoundBox2d |
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void |
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inline |
◆ BoundBox2d() [2/3]
Base::BoundBox2d::BoundBox2d |
( |
const BoundBox2d & |
rclBB | ) |
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inline |
◆ BoundBox2d() [3/3]
Base::BoundBox2d::BoundBox2d |
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double |
fX1, |
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double |
fY1, |
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double |
fX2, |
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double |
fY2 |
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) |
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inline |
◆ Add()
void Base::BoundBox2d::Add |
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const Vector2d & |
v | ) |
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inline |
◆ Contains() [1/2]
bool Base::BoundBox2d::Contains |
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const Vector2d & |
v | ) |
const |
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inline |
◆ Contains() [2/2]
bool Base::BoundBox2d::Contains |
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const Vector2d & |
v, |
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double |
tolerance |
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) |
| const |
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inline |
◆ GetCenter()
Vector2d Base::BoundBox2d::GetCenter |
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void |
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const |
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inline |
◆ Height()
double Base::BoundBox2d::Height |
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void |
| ) |
const |
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inline |
◆ Intersect() [1/3]
bool Base::BoundBox2d::Intersect |
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const BoundBox2d & |
rclBB | ) |
const |
◆ Intersect() [2/3]
bool Base::BoundBox2d::Intersect |
( |
const Line2d & |
rclLine | ) |
const |
◆ Intersect() [3/3]
bool Base::BoundBox2d::Intersect |
( |
const Polygon2d & |
rclPoly | ) |
const |
◆ IsEqual()
bool Base::BoundBox2d::IsEqual |
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const BoundBox2d & |
b, |
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double |
tolerance |
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) |
| const |
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inline |
◆ IsValid()
bool Base::BoundBox2d::IsValid |
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void |
| ) |
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inline |
◆ operator=()
◆ operator==()
bool Base::BoundBox2d::operator== |
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const BoundBox2d & |
rclBB | ) |
const |
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inline |
◆ SetVoid()
void Base::BoundBox2d::SetVoid |
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void |
| ) |
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inline |
◆ Width()
double Base::BoundBox2d::Width |
( |
void |
| ) |
const |
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inline |
◆ MaxX
double Base::BoundBox2d::MaxX |
◆ MaxY
double Base::BoundBox2d::MaxY |
◆ MinX
double Base::BoundBox2d::MinX |
◆ MinY
double Base::BoundBox2d::MinY |
The documentation for this class was generated from the following file:
- D:/CadworkJobs/SoftwareProjekte/Lexocad/LexoGit/Lexocad/lexocad/Base/include/Base/Tools2D.h