#include <Tools2D.h>
BoundBox2d Two dimensional bounding box.
◆ BoundBox2d() [1/3]
| Base::BoundBox2d::BoundBox2d |
( |
void |
| ) |
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inline |
◆ BoundBox2d() [2/3]
| Base::BoundBox2d::BoundBox2d |
( |
const BoundBox2d & |
rclBB | ) |
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|
inline |
◆ BoundBox2d() [3/3]
| Base::BoundBox2d::BoundBox2d |
( |
double |
fX1, |
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double |
fY1, |
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double |
fX2, |
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double |
fY2 |
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) |
| |
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inline |
◆ Add()
| void Base::BoundBox2d::Add |
( |
const Vector2d & |
v | ) |
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inline |
◆ Contains() [1/2]
| bool Base::BoundBox2d::Contains |
( |
const Vector2d & |
v | ) |
const |
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inline |
◆ Contains() [2/2]
| bool Base::BoundBox2d::Contains |
( |
const Vector2d & |
v, |
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double |
tolerance |
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) |
| const |
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inline |
◆ GetCenter()
| Vector2d Base::BoundBox2d::GetCenter |
( |
void |
| ) |
const |
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inline |
◆ Height()
| double Base::BoundBox2d::Height |
( |
void |
| ) |
const |
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inline |
◆ Intersect() [1/3]
| bool Base::BoundBox2d::Intersect |
( |
const Line2d & |
rclLine | ) |
const |
◆ Intersect() [2/3]
| bool Base::BoundBox2d::Intersect |
( |
const BoundBox2d & |
rclBB | ) |
const |
◆ Intersect() [3/3]
| bool Base::BoundBox2d::Intersect |
( |
const Polygon2d & |
rclPoly | ) |
const |
◆ IsEqual()
| bool Base::BoundBox2d::IsEqual |
( |
const BoundBox2d & |
b, |
|
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double |
tolerance |
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) |
| const |
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inline |
◆ IsValid()
| bool Base::BoundBox2d::IsValid |
( |
void |
| ) |
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inline |
◆ operator=()
◆ operator==()
| bool Base::BoundBox2d::operator== |
( |
const BoundBox2d & |
rclBB | ) |
const |
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inline |
◆ SetVoid()
| void Base::BoundBox2d::SetVoid |
( |
void |
| ) |
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inline |
◆ Width()
| double Base::BoundBox2d::Width |
( |
void |
| ) |
const |
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inline |
◆ MaxX
| double Base::BoundBox2d::MaxX |
◆ MaxY
| double Base::BoundBox2d::MaxY |
◆ MinX
| double Base::BoundBox2d::MinX |
◆ MinY
| double Base::BoundBox2d::MinY |
The documentation for this class was generated from the following file:
- D:/CadworkJobs/Softwareprojekte/Lexocad/V28.0/lexocad/Base/include/Base/Tools2D.h