#include <Base/Exception.h>
#include <Core/DocObjectObserver.h>
#include <Core/StandardManipulatorPolicy.h>
#include <Draw/DrawStyle.h>
#include <Draw/Texture2.h>
#include <Draw/Texture2Transform.h>
#include <Geom/Ax1.h>
#include <Geom/Ax2.h>
#include <Geom/Bnd_Box.h>
#include <Geom/Dir.h>
#include <Geom/Trsf.h>
#include <Geom/Vec.h>
#include <OpenLxApp/Geometry.h>
#include <OpenLxApp/Object.h>
#include <OpenLxApp/OpenLxApp_defines.h>
#include <OpenLxApp/Property.h>
#include <OpenLxApp/PropertySet.h>
#include <OpenLxApp/Value.h>
#include <memory>
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class | OpenLxApp::Product |
| The Product is an abstract representation of any object that relates to a geometric or spatial context. Subtypes of Product usually hold a shape representation and an object placement within the project structure. More...
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